FAQ
Join the genesix Blocks Discord
Our Discord server is where the community lives. Join to get help, share plugins you've built, brainstorm ideas, and stay up to date with new features and announcements.
Join DiscordI have a bug or need help
All support channels below are on our Discord server.
- Post in #general — our moderators review it regularly and will engage. You can also use Share Feedback in the app.
- For priority support, email us at support@genesix.app.
I'm missing a feature
We'd love to hear it. Post in the #feature-request channel on Discord or use Share Feedback in the app. Both are reviewed by the team.
My plugin didn't work as expected
Plugin generation quality depends on several factors — prompt clarity, plugin complexity, and the specific domain being built. Some areas of code generation are still being actively improved.
If you're getting unexpected results, try:
- Refining your prompt — ask the agent to help you phrase the request better
- Breaking a complex plugin into smaller, focused requests
- Using prompt templates to iterate and improve
- Asking the community in the #general Discord channel for advice
- Using the chat context menu to report the issue directly
We're constantly working to expand what the agent can build well.
Does the plugin collect any data?
Generated plugins include bStats, the standard anonymous metrics service used by most Minecraft plugins. It reports basic server information (player count, Minecraft version, Java version) to help us understand how genesix-built plugins are used. No personal data, plugin names, or user information is collected.
bStats is opt-out. Server owners can disable it globally for all plugins via plugins/bStats/config.yml on their server.
Can I access the plugin source code?
Not yet. Currently the app provides the compiled JAR only. Source code access is something we're considering for a future update.
Will my plugin idea be shared with others?
Your plugins are yours. They will not appear in any public gallery or be visible to other users.
How long is my plugin code kept?
Right now, the plugin code is retained indefinitely. This may change in the future — we'll communicate any updates in advance.
How long is my plugin JAR kept?
Plugin JARs are currently retained indefinitely. This may change in the future — we'll communicate any updates in advance.
Why is there a message limit?
We built genesix Blocks with quality as the priority. A well-crafted prompt can produce a fully functional, production-ready plugin in a single message — commands, permissions, config files, and compiled code, ready to drop into your server. Your free plan gives you 5 messages in a single chat, so you can build a plugin and then keep refining it — add features, fix bugs, adjust behavior — until it's exactly right. The focus is on what each message delivers, not how many you send.
How many plugins can I build for free?
Your free plan includes one chat with 5 messages — enough to build a plugin and refine it until it's right. Want to build a second, unrelated plugin? Unlocking another chat gives you a fresh workspace plus its own message allowance.
Can the agent build a full network core, hub system, or replicate a large server setup?
Large Minecraft networks don't run on a single plugin. They use a combination of specialized plugins — each handling one domain well. A typical production network might use LuckPerms for permissions, LiteBans for punishments, EssentialsX for utility commands, Vault for economy, and a proxy like Velocity for cross-server routing. These are maintained by dedicated teams over years.
genesix Blocks is designed to build focused, single-purpose plugins — the kind that do one thing well. Think: a custom crate system, a bounty tracker, a minigame, a shop GUI, or a staff tool. These are the plugins you can't find on SpigotMC or Modrinth because they're specific to your server's vision.
If you need a full network stack, use established plugins for the core infrastructure and let genesix Blocks build the custom pieces that make your server unique.
How does my plugin integrate with other plugins on my server?
Your generated plugin works alongside other plugins the same way any well-built plugin does — through the standard interfaces that Paper provides. If you tell the agent which plugins you already run, it will make sure your new plugin talks to them correctly.
Just mention them in your prompt. For example: "I use Vault for economy and LuckPerms for ranks — my new plugin should charge players through Vault and check their rank before allowing access." The agent handles the wiring.
Your plugin will also load cleanly even if one of those other plugins is removed later — it won't crash your server. Common integrations: Vault (money), PlaceholderAPI (scoreboards/tab), Citizens (NPCs), LuckPerms (ranks), ProtocolLib (visual effects), and WorldGuard (regions).